Here just a few things I will be talking about in regards to Motion Offense and creating some structure. Many coaches are afraid to utilize motion because they believe they lose control and structure. But when properly taught, that is not the case. One of my three topics will be on Motion Structure and here is a brief outline of what I will talk about. Of course, if you are at the clinic, you can see me utilize the UALR players to show these principles as well as receive some of the many passouts I will giving to the coaches in attendance -- hope to see you there:
STRUCTURE COMES FROM TEACHING
2 MOST IMPORTANT THINGS WE TEACH PLAYERS: TO TALK AND TO THINK
Coach Don Meyer: "Be skill coach, not drill coach."
◄Great motion teams have great individual skill players
◄Each player does something extremely well
STRUCTURE COMES FROM EMPHASIS
◄Not always what you teach but what you emphasize
STRUCTURE COMES FROM PRACTICE
You get what you tolerate
THINGS YOU MUST DEMAND
Proper cutting
◄“Cut to Create Help”
Proper screening
◄“Screen to Create Help”
◄Communicate: Visually & Verbally
-“Don’t talk your game, yell your game”
◄Set up cut before screening
◄Sprint to Screen — “head hunt”
◄Shoulder to Chest Plate
◄Proper Angle
Ball Handling
◄Strong with the ball
◄Drill: 4/0 Sweeps (add shallow cut)
Dribble Usage
Passing
SPACING
Daily demand/daily maintenance
RESTRICTIONS
Practice what you want & Need
◄2/1 Screening w/No Ball
◄2/2 Screening w/No Ball
Cutting = Take Away The Dribble
4/4 or 5/5 No Dribble
◄Not just keep away ◄Shot Clock or Pass Restriction
4/4 or 5/5 Screen the Passer
◄Create movement ◄Difficult Screen to Defend
4/4 or 5/5 2 Reversals
◄Make sure they are thinking reversal
5/5 Specific
◄Only Seimone can score ◄Can only score off of a Back Screen
◄Only score off of a Complimentary Screen
◄Only off of a cut from a Tillie screen
BK: “Great thing a coach can have is an imagination”
—Never take away lay-up!
BEST DEVELOPMENT GAME
Motion Game Keep score for what you want
Score for screens (any or specific)
Score for paint touches
STATS
Measure what you need Kids are stat conscience
Places importance on specific roles
◄Turnover chart
◄Post Feed Chart
◄Screening Chart (Wendlyn Jones)
ENTRIES
Reasons for entries ◄Pressure defense with set-up
◄Create touch for go-to player
◄Attack poor defender
◄Create mismatch
GAME CALLS
Coach K ◄Fist = paint touch
◄5 Fingers = five passes
◄Call a concept, not a play
Restriction
◄Seimone 2 touches/Syl 1 touch
Script Offense
◄Via Scouting