Wednesday, October 9, 2013

CREATING STRUCTURE IN MOTION

As I blogged about yesterday, I'm excited to be speaking at a Motion Clinic hosted by Joe Foley & Robert Dallimore at the University of Arkansas Little Rock this weekend.  You can click here for more information. 

Here just a few things I will be talking about in regards to Motion Offense and creating some structure.  Many coaches are afraid to utilize motion because they believe they lose control and structure.  But when properly taught, that is not the case.  One of my three topics will be on Motion Structure and here is a brief outline of what I will talk about.  Of course, if you are at the clinic, you can see me utilize the UALR players to show these principles as well as receive some of the many passouts I will giving to the coaches in attendance -- hope to see you there:

STRUCTURE COMES FROM TEACHING
2 MOST IMPORTANT THINGS WE TEACH PLAYERS: TO TALK AND TO THINK
Coach Don Meyer: "Be skill coach, not drill coach."
Great motion teams have great individual skill players
Each player does something extremely well


STRUCTURE COMES FROM EMPHASIS
Not always what you teach but what you emphasize

STRUCTURE COMES FROM PRACTICE
You get what you tolerate

THINGS YOU MUST DEMAND
Proper cutting
◄“Cut to Create Help”
Proper screening
◄“Screen to Create Help”
Communicate: Visually & Verbally
     -“Don’t talk your game, yell your game”
Set up cut before screening
Sprint to Screen — “head hunt”
Shoulder to Chest Plate
Proper Angle
Ball Handling
Strong with the ball
Drill: 4/0 Sweeps (add shallow cut)
Dribble Usage
Passing

SPACING
Daily demand/daily maintenance

RESTRICTIONS
Practice what you want & Need
2/1 Screening w/No Ball
2/2 Screening w/No Ball

Cutting = Take Away The Dribble

4/4 or 5/5 No Dribble
Not just keep away
Shot Clock or Pass Restriction

4/4 or 5/5 Screen the Passer
Create movement
Difficult Screen to Defend

4/4 or 5/5 2 Reversals
Make sure they are thinking reversal

5/5 Specific
Only Seimone can score
Can only score off of a Back Screen
Only score off of a Complimentary Screen
Only off of a cut from a Tillie screen

BK: “Great thing a coach can have is an imagination”

—Never take away lay-up!

BEST DEVELOPMENT GAME
Motion Game
Keep score for what you want
Score for screens (any or specific)
Score for paint touches

STATS
Measure what you need
Kids are stat conscience
Places importance on specific roles
Turnover chart
Post Feed Chart
Screening Chart (Wendlyn Jones)

ENTRIES
Reasons for entries
Pressure defense with set-up
Create touch for go-to player
Attack poor defender
Create mismatch

GAME CALLS
Coach K
Fist = paint touch
5 Fingers = five passes
Call a concept, not a play

Restriction
Seimone 2 touches/Syl 1 touch

Script Offense
Via Scouting