
◄We want the player guarding the first screen, set by #4 (D in this instance) to loosen to the hole. She is responsible for either post slipping a screen and going to the basket.
◄We want the player guarding the top screen, set by #5 (E in this instance) to step out in such a way that she “disrupts” or "extends" the cut by #2.
◄Finally, the player defending the cutter (C in this instance) is tagging. That means she is getting directly behind the cutter — so close that she will run into her if she stops — and tagging her throughout her cut.